Wednesday 27 January 2016

Sunday 17 January 2016

2D ANIMATION - MOVING BALL USING ADOBE FLASH

MOVING BALL USING ADOBE FLASH

Using Adobe Flash Pro in animating a moving ball


















By using three tempo the first video using a consistent tempo
The second one use a slow tempo, faster and then return to  slow again
The third one using slow in and slow out tempo
The last one is for the pendulum

The Process taken:








1. First, create a circle using the shape and then select the circle using the selection tool.

2. Group the circle, and then copy and paste the circle, drag it to the distance that is required

3.Set the frame, click frame no. 13 and press F6 to add frame

4. Select the first circle and delete it

5. and then move the red indicator to the first frame and delete the second circle

6.After that, click the 7th frame and press F6

7.Drag the first circle into the middle, create an indicator on other layer so the ball will move smoothly later

8.Click the onion skin tool and drag it until the 13th frame

9.Add frame until the 13th frame and keep dragging the circle
it will look like this



After that, close the indicator layer and the onion skin, and you get a ball or circle that can move


Thursday 14 January 2016

PRE-PRODUCTION ANIMATION - WEEKLY DRAWING

PRE-PRODUCTION ANIMATION
WEEKLY DRAWING


STEAMPUNK




ANIMAL



INSECT



DISNEY (POCAHONTAS-MALE VERSION)



FOOD THEME



ROBOT THEME



PLANT


ALIEN



GHOST



ZODIAC (TAURUS)



CHINESE CALENDAR (DRAGON)






Tuesday 12 January 2016

DIGITAL ILLUSTRATION - POTRAIT

POTRAIT

BRUSHSTROKE STYLE
Tracing the potrait ,then paint it using any brushstroke



                                                 
                                                 

                                                 

















Steps taken:











1.Trace the outline of the face 

2. Ctrl+T and bring the picture to the corner, open a new layer and create the colour pallete

3.Open a new layer and start feel in the colour starting from the skin,find the base colour, and then the highlight area and the shadow part

4. Repeat the same thing with other part on the face until complete.

5.Lastly, add the reflected highlight


Tuesday 5 January 2016

DIGITAL ILLUSTRATION- BASIC FORM

DIGITAL ILLUSTRATION

BASIC FORM

WE LEARN SIMPLE BASIC SKILLS FOR DIGITAL ILLUSTRATION FOR EXAMPLE LIKE COLOUR TONE TO SHADING AND BLENDING EITHER A GEOMETRY SHAPE OR FREE SHAPE.

The first one is colour tone and proper blending of the colour:





This act as a guide to do the blending above


We also try to do it on a shape






And lastly, on a free shape





APPLYING TEXTURE ONTO SHAPE




By using many different texture apply it onto shape